If I had to guess why I'd say it's because of the Rage fixes implemented in the opengl render last year, but i really haven't a clue. Generally, all other (directx) games run as they are supposed to (Arkham city is perfectly playable with stock settings, even serious sam 3 runs pretty good at medium settings). Even AAx4 and vsync don't make the game dip under 60. Changing settings like the texture quality or resolution doesn't make a difference even with the Wulfen texture pack I get 60 fps constantly except when particles are rendered. The game runs at the 60 fps frame limit constantly, except when particles are rendered (=> smoke, imp fireballs.). I have recently reinstalled Doom3 (cd version, patch 1.3.1 if it matters), but the performance on my hd 5145 mobility isn't quite what i expected.
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